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PES2020-Prosj.etabl.støtte H2020

Turning buildings to creative learning environment

Tildelt: kr 0,12 mill.

Prosjektleder:

Prosjektnummer:

271045

Prosjektperiode:

2016 - 2017

Midlene er mottatt fra:

Geografi:

Poor building usability hamper the learning environment. The project shall investigate in-depth how the user interacts with a flexible facility and find new ways of interaction with mobile technology to create use space for learning, better learning environment, improved productivity and communication between building users and decision makers. The project aims to turn buildings to a vibrant learning environment. We shall test the learning environment in pilot cases and measure the learning effect. IFC/COBIE format only contain 40% of the information about building. This is a significant challenge for the building industry. We will develop, in collaboration with the renown Aalto University BIM initiative a search engine for mobile devices that collect all information about the buildings and make it accessible in the entire value chain. Underlying data shall be exposed as sematic data. This will allow owners and users of the facility to access associated external data sources such as geospatial, governmental and meteorological resources. If there is internal monitoring (Internet of Things) such as energy or environmental conditions, conditions, this data may also be accessible. Linked open data offers the potential to answer such ordinary questions as when is the next bus, or can I leave the balcony doors open, and also strategic questions such as how much frost weathering has the north-facing facade suffered this winter. The project will do pilot studies in the project and PM phase as well as a cross case. The results will be investigated in a life-cycle perspective.

Budsjettformål:

PES2020-Prosj.etabl.støtte H2020